Showing posts with label Sharing results to Facebook Unity3d. Show all posts
Showing posts with label Sharing results to Facebook Unity3d. Show all posts

Friday, 22 August 2014

Sharing results to Facebook Using Unity3d


Sharing results to Facebook  

1.open facebook developer website click on app tab >create a new app fill all the details including app domain

 2.Get an app id and use that id in given Script. 

 const string appId="14012223232";
 const string fbUrl="http://www.facebook.com/dialog/feed"; 

  public static void share(string link,string pictureLink,string name,string caption,string  description,string redirect) 
 {
     Application.OpenURL(fbUrl +
     "?app_id="+appId 
     +"&link="+WWW.EscapeURL(link) 
     +"&picture="+WWW.EscapeURL(pictureLink)
     +"&name="+WWW.EscapeURL(name)
     +"&caption="+WWW.EscapeURL(caption)
     +"&description="+WWW.EscapeURL(description)
     +"&redirect_uri="+redirect); 
}


 3.to share just use 

classname.share(("https://www.somewebsitename.com", "http://www.pictureLinkWebsite.com", "Game Title", "caption", "Player High Score:1200000", "https://www.somewebsitename.com"); 


//redirect website should have  same app domain